Want more? Advanced embedding details, examples, and help! Publication date Topics The Fall , German , Deutsch , computer , abandonware , orphan , Last Days of Gaia , Reloaded , Extended , Fallout , Wasteland , post apocalyptic , post apocalypse , apocalypse , apocalyptic , post-apocalypse , post-apocalyptic , PC , game , rpg , strategy , tactic , Windows , Silver Style Language German.
This is an ISO image of the original disc for the Reloaded version of the game, which already contains all released patches version 1. The Reloaded version of the game was only released with German texts and speech. Download The Fall: Last Days of Gaia We may have multiple downloads for few games when different versions are available. Just one click to download at full speed! Windows Version. Download ISO Version 1. Patch Patch 1. Ever The Out of Infinity Win Relics: The Recur of Origin Win Follow Us!
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Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book. XP for open vault , for killing XP.
Quest: The Tricky Lock Inside the vault you'll find a locked desk. It will kick off The Trick Lock quest. You'll need to visit the locksmith to talk to Luke in the second village. You can potentially talk him into doing it for free otherwise you'll have to barter. Walk him to lock to and it will trigger the next stage of the quest where you need to talk to blacksmith. He'll require a half gallon of water, you can bypass this if you can persuade him.
The go back and talk to Luke again. Get the equipment and the Ratskull dairy, read it to kick off another quest and get 50 XP. Recruits: Henry Vehicles: Hum-vee bottom of map on the west trail with a body lying next to it. Traders: Andrew 5. Loot the bodies and vehicles, then move on. This quest is triggered as soon as you enter the zone. Head east from the village and look for the hill dimple on the map. Get near the car, and some ratskulls will try to steal it, then the car will blow up.
Hmmm, I've got a bad feeling about this, kill the last 2 ratskulls to complete quest. This is a three parter. First find a way to let the militia train in the scrapyard. Next get 4 tents and 4 water detectors, and finally find a doctor to join the local militia. Part 1: 4 Tents and 4 water detectors, get them from various traders. Part 3: Getting a Doctor.
Talk to Patrick to get more information on the local area. You man have to revisit Donald again to get Ian's family to come with you. You'll have to escort them to their new home in Bowie Village. Escort them to Bowie Village and talk to Donald to complete quest, before leaving visit the doctor there for the final part of the Village Militia in Spirit Springs quest as well. Quest: The Mysterious Warg You need to pick up a wanted poster, that are scattered around this map, on the ground.
For instance, on the ground near Damien is a flyer for reward for killing wolves, pick one of these up. Kill them near the Ratskull camp and return to Nicholas for 70 XP for each kill and your choice of rewards. When you kill 5 you complete the quest and get and some information that any remaining ones will gather at 1 am at the breeding grounds. Visit the grounds to kick off new quest Quest: The Sect When you visit the grounds after killing 5 warg, it activates a new quest.
A mad sect is about to sacrifice a woman, you need to stop them. Try to talk them and they'll turn hostile, kill them, and talk to the sect member that surrenders, then talk to the girl to get XP.
Next you'll need to talk to the Sage of the Forrest. Kill him , loot him and pick up his diary, this will close out story. Quest: Zachary's Ghetto blaster Get this quest by talking to Zachary. Check the trashcan of the house with a lot of crates to get the part you need, Solar Cells.
Merge the Ghetto blaster and Solar cells. Talk to Zachary to get beans and XP. Quest: The Ambushed Farmyard If you talk to him again you'll trigger The ambushed Farmyard quest, and opens up a new area as well. Get 50 XP for triggering this. Offer to help and you get 50 XP off the bat, and access to a new zone.
When you're ready go to Vulture Gulch to complete this quest. Once the Twins are dead report back for XP. Loot: In Umberto Salvage area cars have watering can, throwing star, medkit. From crates and trash get medkit, meat, and magazine. The old trailer in the logging area has a SKS rifle. Water skin in sandbox by General Lewis. Waterbottle in the crates, by the house with many crates.
Check the nearby trashcan for the solar cells you need for the Ghetto blaster quest. Check the clothing lines in village for clothes. Check the blue Camero for a club. The house by wind turbine has some 4. Quest: The Traitor Talk to Phoenix, ask about a young girl to get update on your sister. Let Phoenix go or kill him either way earn XP. You'll kick off the Traitor quest. To complete it go back and confront Wesley Loot: North west edge of camp in crates find, throwing knife, and clothes.
The crates by the oil tank have some grenades and gunpowder. Crates by entrance hold medkit. Crate in the market square uncovered area with fire at center of camp holds bolts and throwing stars. The building adjacent to the firing range marked with a 2 on side of building holds a medkit in one the barrels inside and a steroid package in a crate on the outside. The barrels behind the firing range hold a bottle of whiskey and a bag of grains. The crates by the overhead lights hold some ammunition, and water, and a barrel holds a pocket calculator.
The building to the south west corner of base has a crate in the back with a mini Uzi and a Molotov cocktail. Recruits: None Vehicles: 2 Hummers one in Ratskull base and one in south-east area Traders: Damien 5. You will be ambushed, with a little persuasion you can convince them to leave, or kill them for the loot and XP. Either way you complete 'The Ambushed Farm quest'. You can loot the baby carriage for some Bottles of hooch, and tin can Recruits: None Vehicles: None Trader: None 5. Talk to Benson and make a deal to eliminate his brother, you may be able to get a larger bonus with persuasion.
The tents will give you Bison skin and Sledge Hammer. You'll get XP for killing the camp of deathstrikers. Most of the death striker tents have loot throwing knife, ammo, medkit, Kevlar helmet, and ointment jar. The crates have meat, long leather strap, gunpowder, and ammunition. The barrel has a water can. Return and talk to Benson he'll tell you how to get into the base as agreed, then he and his men will ambush you. Once you kill him and his team that completes The Feuding Twins quest, return at any time to close story arch out.
Tactics: This can be a tough fight, best to pull back below the hill and pick them off as they funnel down to you. Now you can get into the base between 3 and 4 am. Enter the base and head to the bunker. Loot the body in the shower to the first room on the right for letter and first device. Loot the field boxes for misc loot, and the crate by the door.
Loot the crates on way to next room for a Automag3 and some ammo. Get the second device laying on the ground next ammo crate in final room and then loot the ammo crate for some low level loot then pick lock on crate in mid room and get 3rd device. Combine pieces to make a magnetic lock. Use the lock on the 3 ashtray stands to open command center.
Operate the console in the command center to disable the auto turret and get XP. Pick the lock on the safe for D21 Light Armor and more goodies! If you've taken care of both gangs this should already be resolved. Talk to her again to get XP. Otherwise town is pretty empty of loot and people. You can find some loot behind the 2nd house and in the 1st house is a locker trapped, with some basic items in it.
Up the Labyrinth road is a Seeker checkpoint take out the guards and find a teddy bear in the crates. Further up the right the path leads to a Seeker camp. Clear it and take the plate armor, gloves, and ammo. The Beehive has some Beeswax. Go through village and go right and then an immediate left. Then left again heading north. Go to the far north camp and talk to Hickey. Look barrel for Berretta, some ammo and gunpowder. Go up and get 50 XP for reaching end of zone and open up new area.
Hickey implies that any body will do for the brothers, but that's not the case, you need his to complete their quest. When talking to Hickey if you want to close out the quest take the conversation path of killing him, as you won't get a chance later. You can explore the rest of the map for other camps if you like, also note that some of the seeker groups are well armed and have some rare ammo, it's worth considering clearing them out, just arm yourself with common weapons so you'll save the valuable stuff for rougher fights later.
Quest: No Good deed On the east side of the maze towards the center you'll find Sevensouls who is injured. If you save him, you will get XP and the chance to recruit him. Celeb will stop you and advise you to follow him. He will lead you to Joshua. Talk to him, with a little eloquence you can convince him to skip pleasantries. This will update you're the Shadow's Hostages quest.
Where you have to interrogate the General by ambushing his convoy. You can get him around 7am at the center of the map at the 4 way crossroads. You'll have 2 hummers to deal with Quest: The Traitor When you try to loot the body of the General you'll find out it was a set up. You have a traitor giving the Shadows a heads up on you. Talk to Joshua to find out who the double crosser is. Talk to Fatma, persuade her it's in her best interest to help you.
Get the clothes from the clothes line. Then talk to Arik to rent a dog, you'll need to trade a large meat or a gallon of water for renting the dog. Follow the dog to the north of the Children's gang camp Talk to Caleb for XP, you can either let him go, or make his child fatherless. Talk to Gerda, with a little persuasion you can convince her to give you a apple for free.
Talk to Sue the trader for some great equipment. Loot: One of the barrels in the big collection has a pot. Quest: The Kids Gang They threaten you with grenades, offer to take it off them since you know how they work. They will offer you a job to take of some Ratskulls guarding a food transport near the edge of the south west map on road of them clear them out and return to complete quest talk to Alexa.
There is a time limit on this mission and it takes a bit to run there, so head out right away. Complete quest and get XP. We will trigger the Tres Cabezas quest and open a new zone to go to. Loot: Large stack of crates near Haratio has a power strip. The van has glow plug and car battery. Go to the village to the far south east. Clear it to complete quest.
Search his body and active the briefcase to get location and more information. Quest: Missing Shaman Talk to Joshua to kick off this quest. Find Aidan to have him return to his villiage. You'll find him in the north west corner. He'll request that you get hide of Dingo. Run into Manny Santos a bartender, that seems eerily familiar from somewhere, as you exit the town Copper Hill.
Talk to him and kick off The Stolen Whiskey quest. This is a time sensitive quest so don't delay. Next go to the three brothers near the ambush site on the southwest road. Use persuasion or threaten them to get the bottles of hooch and head back to Manny to close out quest and xp! Quest: Wild Mustang Reportedly a quest, but not been able to generate this one.
Quest: The broken Generator Talk to Madison to kick off quest. Procude a new control module for the generator. The radar station to the west has it. Have you engineer look at the broken generator at radar station and take piece back to Madison's villiage.
The generator you need to fix is to the north of Madison, yellow generator. Now you need to replace spark plug salvage it from then put it into generator. Now talk to Madison to again to complete quest and get your rewards xp, 3 grenades, 2 helmets, and PSG-1 Sniper rifle! Escort them to the Garden of Eden zone and to the building to the east confront any challenges and complete quest.
Recruits: Deborah Vehicles: None Trader: None 5. You've been poisoned. To find the culprit just have everyone drink the tainted water, the poisioner will attack rather than drink the tainted water. You can loot him. Head east to the primary complex, you will get ambushed, kill all. However Abraham will get killed loot bodies for some decent loot. Visit the village and be captured and escorted to talk to Indian chief. He'll give you quest to solve the mystery of who has been desecrating their dead.
You can find some clues at the Indian grave site, or you can just head to the Ritual Rock and confront desecrator he's sometime there during day but you can catch him at midnight otherwise , you have a couple of options but if your playing a good character its best to let the Indians deal with him and XP for completing the quest.
Take the bear claws and salvage a short and long leather string from the grave site. Have your tech person combine the bear claw, teeth, and long string into a necklace and give to Anoki get treated to a movie sequence and XP. Inside is a locked case.
Another crate in the house next to Robin with a lock on it. A house to the north east of Marcus has a overhang with some crates underneath, in one of the crates are some leather boots, Leather cap, cooking pan, and leather gloves. The nearby clothing line has some rags, and some clothes. Behind Warrens house in a crate is a Broken shovel and sledge hammer.
Next to Ronny the trader are some crates with gunpowder and some silencers. Near the sick Duncan you'll find a crate with a Katana! Loot the nearby beehives for Beeswax. Close the quest out by going to new area. Quest: The Witches Talk to the women in the cages to kick off quest.
Find out the truth about the witches by talk to Doctor Marcus. Three possible reasons for the sickness are bread, meat, or water. Then go down and talk to Jenna to find out how weak her case is against the sisters. Then talk to Warren and get a list of customers, then talk to Robin, and get a list of customers. Return and talk to Doctor Marcus. Go to Warren's field to get a sample of his rye. Return the Rye to the doctor now if you like, but you still need to get the book from Haratio in Copper Hill, talk to Haratio and get book.
Talk to Lincoln that triggers a movie sequence and get XP for completing quest. Trader: Ronny Vehicles: None Trader: None 5. Some rags in the wash basin. Some gunpowder and tin can in sandbox. Some anabolic steroids in the very rear of the outskirt plateau village, behind the house in a barrel.
Talk to Marco at the primary dome. He'll offer you the chance to join his own fight club. Your primary character will do the fighting, keep fighting opponents to become champion.
Then fight challenger to win some cool items out of his vault. This quest will give you some of the best armor in the game. Tactics: use drugs to buff up for the fight. In the garbage bin is a M SAW. Up the road to the north west is a well kept building.
Go to the back of building and take a flier near garbage. Quest: Andrew and the Museum Talk to Andrew at the big crane, located near the center of the map. When you talk to Andrew it will kick off the Andrew and the museum quest.
Talk to Rupert and get asked a few questions. Answer the questions in the following order
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